Location
Warsaw
Job Type
full-time
Posted
July 15, 2026
Job Description
Job Description
As a Level Designer, you will be responsible for designing, building gameplay locations, scripting, iterating, and optimizing levels/quests in an open-world game. You will work on Open-World systems such as population, encounters, and other mechanics related to building amazing gameplay in an open world for many players.
Your daily tasks:
- Co-creating and transforming the project vision into a playable environment including: responsibility for implementing and adapting game mechanics to space, such as enemy AI, combat systems, player interactions.
- Creating and populating elements of Open-World gameplay - like encounters, open world activities, population, ai life, etc.
- Close cooperation with specialists from various fields - art, programming, design, audio, animation, etc.
- Testing your levels for bugs, gameplay issues, and the overall player experience. Collect feedback from other team members and play...